김태현 WinAPI 6일차 업그레이드 전
#include #include "smart.h"#include "resource.h" LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);HINSTANCE g_hInst;LPSTR lpszClass = "Push Push"; LRESULT OnDestroy(HWND, WPARAM, LPARAM);LRESULT OnCreate(HWND, WPARAM, LPARAM);LRESULT OnPaint(HWND hWnd, WPARAM wParam, LPARAM lParam);LRESULT OnKeyDown(HWND hWnd, WPARAM wParam, LPARAM lParam);void LoadMap(); //메세지맵에서 자주쓰는 함수를 위에 위치하는게 좋다(자주쓰는게 ..
2015. 11. 20.
20151119- 강동조 개인업무일지 PushPush
소스 코드(작성중)#include #include "smart.h"#include "resource.h" LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);HINSTANCE g_hInst;LPSTR lpszClass = L"1119 - PushPush"; LRESULT Msg_OnDESTROY(HWND, WPARAM, LPARAM);LRESULT Msg_OnCREATE(HWND, WPARAM, LPARAM);LRESULT Msg_OnPAINT(HWND, WPARAM, LPARAM);LRESULT Msg_OnKEYDOWN(HWND, WPARAM, LPARAM);void loadMap(); stMsgMap MSGMAP[] = { // 자주 쓰는 것을 위로 올린다...
2015. 11. 19.
20151119 - 홍준모 (게임 만들기) 6일 차
맵을 만드는 수업 중이다. 맵이 완성되었고 소스는, #include #include "resource.h" #include "Smart.h" LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); HINSTANCE g_hInst; LPSTR lpszClass = L"PushPushGame"; LRESULT On_Destroy(HWND, WPARAM, LPARAM); LRESULT On_Create(HWND hWnd, WPARAM wParam, LPARAM lParam); LRESULT On_Paint(HWND hWnd, WPARAM wParam, LPARAM lParam); LRESULT On_KeyDown(HWND hWnd, WPARAM wParam, LPARA..
2015. 11. 19.
20151119_박서연_일일업무일지_WinAPI(6)
2015-11-19 * WinAPI #PUSH PUSH 전날 소스 main.c 금일 개발 부분맵 그리기UCHAR ucStageMap[STAGE][YFRAME][XFRAME+1] = { { "###############" , "#@ #" , "# #" , "# #" , "# B. . #" , "# .B B #" , "# . #" , "# B #" , "# #" , "###############" }, { "###############" , "#@ #######" , "###### #######" , "#### #######" , "#### ## ####" , "#### # #.##" , "#### # B # ##" , "#### # ##" , "### ## ##" , "###############" } }..
2015. 11. 19.